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UX/UI Designer

  • Remote
    • Chatham, England, United Kingdom
  • Development

Shape the user experience within our Unreal Engine 4 and 5 simulations.

Job description

Come join us as a UX/UI Designer to help shape the user experience within our Unreal Engine 4 and 5 simulations. This role is UK based remote only.

You will work closely with our Lead, UI team and Engineers to assist in the design, creation and implementation of game menu systems and related overlays for in-game features. The successful candidate will be experienced working in a user interface design position in the video games or interactive website creative industries, with good technical abilities, knowledge of the UE4 or UE5 editor and excellent attention to detail. 

Dovetail Games are committed to promoting diversity, and all applicants will be considered on their merit, qualifications, competence, and talent regardless of any protected characteristics. At the individuals request, all roles will be considered for part time, term time only and job shares.

With a huge emphasis on our culture and wellbeing you’ll experience an environment where you will be challenged but supported. We have an industry leading work life balance and flexible working is offered from day one! Want to work fully UK based remote as that’s where you do your best work? That is fine by us, though certain roles will require a more hybrid style with time in the office. 

What You’ll get from Us!

·         Work where you work best – Remote, Hybrid or in Office? You choose!

·         37.5 hour working week with true flexible working

·         Collaborative, supportive team environment

·         Access to the latest tools & tech

·         Company funded away days and team building

·         Opportunity to grow and work on much loved titles

·         Competitive salary and benefits

https://careers.dovetailgames.com/benefits

Job requirements

Main Responsibilities

  • Design wireframes, user flows, prototypes, and high-fidelity mock-ups for in-game interfaces and menus

  • Create and maintain UI/UX documentation and style guides

  • Present variations in style and accessibility

  • Translate gameplay systems and mechanics into clear and engaging user experiences

  • Design and craft required art assets for use in UI creation  

  • Assist the UI team in the creation of UI design bibles, feature mock-ups , and screen menu designs

  • Work collaboratively with game designers and engineers to provide the best iterations of game interfaces 

  • Rapidly iterate upon design implementations to ensure the most intuitive experience is presented to the player 

  • Ensure consistency and usability across platforms (PC, console, mobile)

What we look for in you

  • Professional use of design & prototyping tools such as Figma and Adobe Package programs (Illustrator, Photoshop)

  • Proficiency of other software tools like Miro and Confluence

  • A portfolio that contains strong UX & UI visual design.

  • Excellent and proven graphic and information design background 

  • Experience in design/prototyping of motion graphics beneficial (After Effects, Animate CC, etc) 

  • Strong Usability Design/Test experience 

  • Knowledge and practical use of UE4 or 5 and Blueprints is desirable 

  • 4+ years of experience working in the games industry 

  • Must be a creative but practical problem solver. 

  • Must be resourceful, self-motivated and organised.

  • Up-to-date with UX/UI trends in gaming and similar industries 

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